Of course, what a cute lil' SenTrax killin' machine is complete without a healthy arsenal of weapons? Each time Tiny kills an enemy unit, it leaves behind a certain sort of weapon (and some Nanometal) he can use. Here is the list of weapons that Tiny can collect and unleash:
Tiny's Nose[]
Tiny's 80mm cannon is his main weapon and is there from the very start. He fires and the projectile is a diamond shaped grreen plasma burst. It gets more powerful with more P-brains.
Gattling Gun[]
100mm-caliber gun using explosive, armour-piercing, Class 9 Titan rounds. Rapid auto-fire capability.
XA-12 Rocket[]
Infrared and heat-seeking delivery, carrying 2-Megaton dynamic warheads.
Mortar[]
Ultra-mag delivery system utilizing staged pulse technology for highest concussive pontential. WARNING: This gun WILL damage Tiny if he is close enough to it!
Freeze Gun[]
Super-cooling jets deliver concentrated blasts of near-absolute zero Frostex sludge.
Super Blaster[]
Delivers highly explosive Z-17 Nano-rounds capable of shattering solid rock up to three meters thick.
Pop Gun[]
Standard MicroTank issue. Delivers "Zinger" payload via high-density Moby coil discharge.
Plasma Blaster[]
Nano-nuclear reactor capable of creating super-concentrated Plasma fields. Can create larger, more powerful Plasma fields if charged for several seconds.
Flame Thrower[]
Amazingly simple yet highly powerful weapon which shoots out a concentrated blast of flameat aproxamately
2000 degrees Kelvin.
Impulse Gun[]
Spiral-induced, high-powerd plasma blast, utilizing nano-nuclear reator in a tandom with a single payload .
Highly destuctive.